![]() At the start of every game, all players start off in a house on a Quetzal that slowly flies in one direction, until they are (auto-)ejected to fly in a specific direction with a temporary Sinomacrops (which despawns after landing). The environment consists of The Island with slight modifications. Any armor found in supply drops is equipped automatically, and disappears once the durability reaches zero. The absence of Specimen Implants means survivors cannot open their inventory as per usual, restricting them to up to eight items at a time. ![]() Thereafter, they can still respawn as a spectator and go around and watch the game. Almost like in the Hardcore mode, players cannot respawn on death or fast travel, but if they have any surviving tamed dino when they die as a survivor, the game is not over yet as they will take direct control they lose if all the survivor and tamed dinosaurs in the tribe are killed/knocked down. For game balance, stats have been altered as tamed dinosaurs are no longer powerful, and as crafting does not function in this mode, most of the items found are found scattered across in supply drops found around the ARK. The game takes place in an altered ARK at an accelerated pace, with most of the features deactivated to allow for a quicker game. The Survival of the Fittest is played on several servers configured with special settings. ![]()
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